What is known
Daily tasks exist and pay extra rewards on top of the Coins you get from every match. That is the whole published description. The task names, the numbers, and the reset time are not in the experience text or in the public guides.
Open the task list in the lobby and read the objective that is actually written there. A match win means three rounds. A single round win may or may not count for a task. The wording on the task is the rule.
How to make the rounds count
You still need a gun. Tasks do not put a weapon in your hands at the start of a round.
- Take a crate before you chase.
- Watch ammunition so a task chase does not end on an empty gun.
- Use grapple, double jump, flip, and slide to leave a bad angle.
- In 3v3, arm yourself before you run to a teammate who is already fighting.
- Vote for a map whose routes you know if the task needs clean rounds rather than sightseeing.
Shotguns and revolvers are common examples of what a crate can hand you. Play the gun you have. Looking for a specific weapon can burn the time the task was going to use.
Rewards around the tasks
Shop purchases still use Coins: shirts, pants, hats, crowns, plus colors, patterns, and stickers. The code PIGSCANFLY is a separate 150 Coin claim after the tutorial, not a daily task. Game passes use Robux and are not a task reward.
If a task is unclear, do not invent a grind. Play the duel, check the tracker, and change one decision next round.
